Loose Lips - a sci fi adventure
LOOSE LIPS
A sci fi adventure
By
Chris Lowry
With no engines running, the silence of space leaks past the thick re
enforced bulkheads that separate a pocket of air from the vacuum.
The quiet permeates the recycled air,
clinging to the skin like dew on a grass blade, a memory from back home.
Inside, one can imagine the pinpricks of starlight slice through the
emptiness, casting a pale white illumination across the dull gunmetal hull of a
cigar shaped cylinder, a lifepod. The
lifepod is a twenty foot long, twelve foot wide sealed compartment, a safe
haven in the harsh environment of space when all else is lost on a space
station, or moon colony. Lifepods are
the last resort in any emergency, an all hope is lost, abandon ship and hope
they hear the SOS place to wait for pick up.
What they lack in design, they make up in Spartan utility. Primitive maneuvering with air propulsion
engines, used for simple course correction.
Communications limited to a homing beacon, one continuously looped
message, "Send Help" and the coordinates. The lifepods are built for six, with life
support systems capable of lasting twelve days, longer with less people, and
vice versa. Pack ten refuges on a
lifepod, they have to be picked up in six days. More than ten, and trouble
follows. Systems failure occur within
two and a half days, if they're lucky to last that long.
Six flat cots fold down from the walls, three along each side. There are no forms of entertainment, no
computer books, or games. A simple helm
sits at one end, generally referred to as the front of the pod, an access hatch
makes up the rear. The helm has no
window that looks out on the emptiness of space, only one round backed seat in
front of a monitor and keyboard resting in the middle of a small, blank wall.
Joe Tinker stood in front of the helm, an incredulous look on his face.
"What is this?" he asked.
He didn't turn to look at Captain Mike
Dawson or Karen Guest. They stood on
either side of him in the cramped helm.
"Mr. Tinker, you are familiar with
the helm controls of the lifepod?"
Dawson's voice was drawn and tight,
matching his worn features.
He was young, one of the youngest
commanding officers of a space mission in the history of the space
program. His youth was often the subject
of debate, among the United Nations Council that appointed him, and in his own
head.
Tinker was younger than the Captain,
but not by many years. He was a pilot,
cocky, handsome in a life's not fair manner that people associate with
pilots. His cockiness was rooted in
confidence, a fact he was content to brag about, given the chance.
"This is not a helm," he smirked. "Where are the engines?"
"The lifepod operates on an
intermittent propulsion system," Karen Guest's cool smooth voice whispered
beside him.
She was as young as the rest of the
crew.
Most of the recruits to the space
program were fresh from college and eager to prove themselves. The UN Council in charge of space travel
wasn't bothered with using the young people to further the exploration of
space. After three or four tours of duty
on a space station, or shuttle missions, the young recruits weren't so young
anymore. Experience being the great
equalizer, the UN Council moved the experienced into desk jobs on the Moon
Colony or worse, into lobbying positions with the various world governments. Still others were sent to universities across
the face of the earth, to search out computer aficionados eager to stretch the
boundaries of knowledge.
Guest was one of those aficionados, a
computer genius. She had foregone her
last year of university for an early commission in the space program, and never
regretted her decision for a moment.
University had been a challenge for her, not for the rigorous standards
or intense studies required, but for the social interaction.
Karen Guest didn't like people. She didn't understand them, could barely
relate to them. She buried herself in
computers, creating new programs, rewriting system languages and avoiding
contact as best she could. Until she was
assigned as Science Officer on the Space Station Global. An opportunity of a lifetime for her career,
even if it required her to talk to people.
Especially people like Tinker.
"I know how it’s supposed to work," Joe smirked like he had a secret.
"Then why are you
complaining?" she shot back.
"Enough," Dawson's commanding
voice cut through their bickering. "Ms. Guest, put the emergency beacon in
the loop. The shuttle will be here
soon."
"Captain, I would like to check
your wound."
Dr. Chris St. Marie was older than the
Captain, on her last tour of duty before being shipped to a cushy post at the
Space Academy in San Diego. She was
attractive in her plainness, imposing without being too tall.
"My head is fine," Dawson
said, gingerly touching the dried blood around a bruise on his temple.
"Why didn't they build any windows
in this damn thing?" Tinker whined
from where the helm should be.
"The structural integrity would be
compromised in a vessel this small. The hull has to be whole to be strong
enough to withstand the pressure," answered Karen.
"Oh. I knew that."
“I doubt it,” she said. Or would have said
if she hadn’t bitten back the remark and swallowed it down like a bitter pill.
She did that often. Just took what she
wanted to say, what she should have said and locked it down, bottled it up and
secreted it away to some dark place in the corner of her mind.
She imagined it a room, full of
shelves, and on each shelf a glass bottle that looked a lot like a square
whiskey bottle. The shelves sagged under the weight of things not said, the
room fit to burst.
Guest wasn’t sure what would happen if
it ever got too full. She wondered if she would survive. Or if she opened the
door and released the demons trapped inside, would anyone else?
Dawson watched the exchange with a
pained look on his face.
Guest was notorious for her
relationships with the crew. Sensing
trouble, he interrupted them.
"Mr. Tinker, remain at the
helm. Ms. Guest, to the rear."
He turned to lead her back to her bunk
when vertigo overtook him. The cramped
confines of the lifepod started spinning in front of his eyes. He stumbled in the walkspace. Karen grabbed on arm and Dr. St. Marie
reached for the other. He collapsed
between them, his brain ordering his legs to stand firm, the message lost
somewhere on its way down.
"I'm all right," he said, aiming for the first folded bunk,
hoping to hit it with dignity.
"I don't think so," said the Doctor. She helped him settle on the bunk, propping
him against the cold ceramic bulkhead.
She examines the wound on his head, grimacing.
"It looks worse than it is," she told him, not so sure
herself. "I'm going to stitch it
up."
He nodded, holding a hand to his head to keep himself steady.
Karen Guest watched the Doctor and
Captain for a moment, to be sure he wouldn't pitch off the bunk on the
floor. Satisfied, she moved away from
him to the last double set of bunks hanging from the wall.
Across from her, the Astronomer Terri
Michael was curled up in a fetal ball, sobbing quietly. Karen stared at her for a moment, feeling an
obligation to ask.
"Are you all right?"
"They're going to die," Terri whispered, more to herself than
to anyone listening. She was fresh
scrubbed and Iowa pretty, with corn silk blond hair and big blue eyes, red with
crying.
"Yes," Karen said.
Terri's shoulders heaved in sobs.
Karen put a tentative hand on her shoulder.
"They probably didn't feel a thing."
"Just leave me alone."
Karen nodded, plopped down in the bunk across from the astronomer. She reached into a small bag on her cot,
pulled out a tiny black box she rested in her lap.
"Hugo-" she whispered.
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